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Portrait

Portrait Project

Project 5 Portrait


Step 1: Select a Reference Photo and Establish Lighting


Find or take a high-quality, high-resolution photograph of a face to use as your reference.

  • Look for Strong Contrast: Choose an image with clear directional lighting (Chiaroscuro or dramatic side-lighting). Avoid flat, front-lit photos like school portraits.

  • Identify Value Ranges: Your photo must have clearly definable areas of highlights, midtones, and deep shadows, as these will map out the structure of the face.

You will use this reference to analyze the underlying planes of the face, transforming smooth skin gradients into distinct vector shapes.

Step 2: Develop an Alternative Color Palette

Instead of using natural skin tones, you will use a restricted, alternative color scheme to emphasize value (lightness vs. darkness) over local color.

  • Select a Harmony: Choose a monochromatic, analogous, or complementary color scheme (e.g., cool blues and purples for shadows, warm oranges and yellows for highlights).

  • Create a Value Scale: Build a custom swatch group in Illustrator consisting of 5 to 7 distinct steps ranging from your darkest shadow color to your brightest highlight color.

Important Rule: When using an alternative palette, hue matters less than value. A bright blue can represent a highlight if it is light enough, and a deep red can represent a shadow if it is dark enough. Ensure your colors clearly transition from dark to light.

Step 3: Vectorize and Render the Portrait


With your reference photo locked on a template layer and your swatches ready, begin building the portrait using the Pen tool ($P$) or Curvature tool. Keep these technical guidelines in mind:

  • Manually Map the Planes of the Face: Do not rely on automated software to trace the image for you. You must train your eye to analyze the reference photo and manually pull out the shapes of light and dark. Treat the face like a topographic map: look closely at where a shadow ends and a midtone begins, and trace those boundaries into clean, hard-edged vector shapes.

  • Stack from Back to Front: Start by blocking out the largest, darkest shadow shapes as your base layer. Layer the midtones on top, and save the smallest, brightest highlights for the very top layer.

  • Simplify Complex Details: Features like hair and eyes should be broken down into simplified shapes of light and shadow rather than individual strands or lines.

  • Utilize Blend Modes for Depth: To add subtle complexity to your alternative palette, experiment with Opacity and Blend Modes (like Multiply for deep shadows or Screen for intense highlights) to let underlying shapes show through.


Related Weekly Assignments


Assignment 10: Blending


Assignment 11: Gradient Mesh


Learning Guides

Examples

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